Why Side Stories Matter

Control Resonant side quests are where Manhattan’s strangest optional stories, useful artifacts, and some of its toughest puzzles are hidden. They are easy to miss because most begin away from the campaign route, but they remain available after the ending. If a main objective seems stalled, check whether a Fault, Resonant, or optional research task has opened the route you need.

Side Stories are separate from recurring World Feats and FBC Tasks. World Feats appear dynamically in zones, while FBC Tasks are repeatable assignments from FBC boards. Side Stories are hand-built missions with fixed starting locations, characters, puzzles, and rewards.

Many are short self-contained detours. Others stretch across multiple regions or unlock follow-up chapters later in the campaign. Exploration pays off: look inside apartments, loading areas, alleys, test facilities, and buildings that seem unrelated to your active story marker.

Activity typeHow it worksWhy complete it
Side StoriesFixed optional quests with named objectivesArtifacts, cosmetics, lore, and major puzzles
World FeatsRandomized open-world encountersMaterials, Source, and zone progress
FBC TasksRepeatable board assignmentsSource and upgrade materials
Resonant missionsRegional boss objectivesCombat abilities and story progression

A few Side Stories are especially useful before the finale. Pope’s Research is needed to travel through the Unknown during late-story progression, while the first two Jesse Fault missions grant traversal tools that make distant routes possible. Do not assume an inaccessible platform is a puzzle you are meant to solve immediately; it may require a movement ability from another quest line.

CONTROL Resonant screenshot 3
Image: Steam

All Side Quest Starting Points

There are 18 Side Story entries to track. Carbon Copy is counted as three separate parts, even though its later chapters follow the same story. The table below gives the fastest way to place each quest in your log.

Side StoryStarting pointAvailability notes
Freeze FrameWatchtower second floor near Zoe in CentralBegins near the early Central route
Panopticon Service RequestSpeak with Langston at Central’s FBC Field OfficeAvailable after reaching the office
Crossing the ThresholdLoading Docks west of the Field OfficeCentral
Urban SurvivalParking lot south of the Evacuation ZoneEvacuation Zone
The Last TaxiAlley west of the Evac BuildingEvacuation Zone
Unsupervised ScienceAny FBC test facilityAn early facility is east of Patterned Factory
Carbon CopySpeak to Heidi in a Mold-infested Park buildingThe Park
Carbon Copy: Part IISpeak to Dr. Florez at the Field OfficeOpens after Act 1 progress
Carbon Copy: Part IIIFinish Part IIStarts immediately afterward
Side StoryStarting pointAvailability notes
The Complete SetAuction House in northwest DowntownStarts with an altered speaker
The Party Won’t StopWestern apartment building in West Incursion ZoneLook for the “Singing Reported?” marker
Into the Valley of DeathSpeak with LangstonOpens after early story progress
Pope’s ResearchStory-triggeredAvailable at the start of Act 3
A New DirectiveStranger’s phone call in the UnknownCan trigger while exploring the region
New GrowthComplete The Hedron LinkLate Act 2
Zoe’s BriefingComplete New GrowthFollow-up quest
Maintenance ProtocolSpeak with Zoe during Zoe’s BriefingThe Underpass route
Mapping the New New YorkSpeak to the worker by Central’s mapping pylonAdds map-related objectives
Every Dog Has Her DayReturn a toy to any dogPaw-print map markers help locate dogs

Quest names can reveal minor story details, so players avoiding spoilers may prefer to use the table only as a checklist. For everyone else, add a marker whenever you reach a new region and sweep its unusual indoor spaces before moving on.

Video: CONTROL Resonant gameplay and trailer

Progress Gates and Smart Quest Order

The campaign uses several parallel quest lines. Contain the Crisis carries the main narrative, Search for Jesse handles Faults and traversal, and Defeating Resonants covers regional bosses. Side Stories sit alongside those paths, but a handful have meaningful timing requirements.

Enemy of My Enemy is the first major campaign gate. It requires the Central Resonant and West Incursion Zone Resonant. The West Incursion boss also depends on finishing The Incursion Fault, which provides the gravity-based traversal needed to reach its route.

Gate or objectiveWhat to complete firstResult
West Incursion ResonantJesse Sightings: The Incursion FaultOpens the required traversal route
Enemy of My EnemyCentral and West Incursion ResonantsAdvances the main story
Late distant routesJesse Sightings: The Subway FaultEnables later traversal points
Sever the Hedron LinksPope’s ResearchAllows travel through the Unknown
Zoe’s BriefingNew GrowthUnlocks Zoe’s follow-up content
Carbon Copy: Part IIICarbon Copy: Part IIContinues the three-part story

A practical order keeps downtime low:

  • Start Central quests whenever you first reach the FBC Field Office.
  • Finish The Incursion Fault before trying to clear West Incursion’s deepest paths.
  • Pick up The Last Taxi and Urban Survival during an Evacuation Zone visit.
  • Save The Park’s Carbon Copy chain until you can comfortably return to Central.
  • Complete Pope’s Research as soon as Act 3 begins.
  • Revisit all regions after gaining new traversal abilities.

The campaign does not permanently lock ordinary Side Stories when you reach its final missions. After The Beginning, Dylan can return to Manhattan and finish missed content. This makes exploration less stressful, but clearing quests as they become available helps because artifact rewards can improve your build for difficult Resonants.

CONTROL Resonant screenshot 4
Image: Steam

Notable Side Stories and Rewards

Not every optional mission rewards equipment in the same way. Several grant Untapped artifacts, which become useful build pieces after they are identified and equipped. Others offer cosmetics, narrative payoffs, or simply a memorable puzzle. The Last Taxi, for example, is largely its own surreal journey rather than a source of a traditional item reward.

Side StoryKnown reward or outcomeWhat makes it notable
Panopticon Service RequestUntapped Feeding Bottle artifact; Aramid Work ClothesA Central request with cosmetic and artifact rewards
Urban SurvivalPlate Carrier M1 cosmetic; Untapped Heart MonitorGood early detour in the Evacuation Zone
The Party Won’t StopVarsity Jacket; Untapped Bar BladeWest Incursion apartment mystery
Carbon CopyUntapped Mother’s LocketStarts a three-part character story
Carbon Copy: Part IIIUntapped Medical Alert BandsFinal part of the chain
Into the Valley of DeathUntapped Catnip ToyMulti-zone optional journey
Every Dog Has Her DayUntapped Trusted SpannerBegins by finding a dog and its toy
Mapping the New New YorkUntapped ForkEncourages map exploration

The Complete Set is one of the most involved optional puzzles. It begins in Downtown’s Auction House, where you collect an altered speaker, then expands into a citywide search for the remaining audio equipment. Speak to Langston after starting it to receive the information needed for the Downtown speaker route.

Once the components are returned to the Auction House, place them in their assigned positions. You then need to disable the active speakers quickly before making a final choice involving the subwoofer. Both choices provide the same item reward, so choose based on the ending you prefer rather than fear of losing build power.

Freeze Frame is another useful early quest to keep in mind. Its altered camera can suspend Dylan and relocate, making it more manageable after additional traversal options are unlocked. If it feels impossible during the first encounter, leave it in the log and return later.

FAQ

How many control resonant side quests are there?

There are 18 Side Story entries, including all three Carbon Copy parts. This count does not include recurring World Feats, FBC Tasks, Jesse Faults, or the five regional Resonant missions.

Can Side Stories be missed?

No normal Side Story needs to be completed before the ending. After finishing the campaign epilogue, Dylan can return to Manhattan and handle optional content that was left unfinished.

Why is my next main mission not appearing?

Check the Search for Jesse and Defeating Resonants sections of the Quest Log. Enemy of My Enemy requires both the Central and West Incursion Resonants, while later objectives can require Fault completion or Pope’s Research.

Which Side Stories give artifacts?

Several quests provide Untapped artifacts, including Panopticon Service Request, Urban Survival, Carbon Copy, Into the Valley of Death, Every Dog Has Her Day, and Mapping the New New York. The Complete Set also awards an item used in artifact crafting.

Are World Feats part of the Side Story list?

No. World Feats are open-world events that appear in zones, and FBC Tasks are repeatable board requests. They are separate from the named control resonant side quests.